Subject: TRAVELLER digest 234
Date: 95-03-25 21:00:35 EST
From: traveller@mpgn.com
Sender: traveller@mpgn.com
Reply-to: traveller@mpgn.com
To: traveller@mpgn.com (Multiple recipients of list)

			    TRAVELLER Digest 234

Topics covered in this issue include:

  1) traveller related novels	by AMNUSS@delphi.com
  2) Configurations in FFS	by Tommy Grav <tommyg@ifi.uio.no>
  3) Deneb; the 4th Imperium Phoenix?	by "Bob Brown" <Robert.Brown@newcastle.ac.uk>
  4) Re: TRAVELLER digest 233	by aboulton@cix.compulink.co.uk (Andrew Boulton)
  5) Re: Transponder ponderings...	by LONG2469@splava.cc.plattsburgh.edu

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Date: Fri, 24 Mar 1995 19:13:08 -0500 (EST)
From: AMNUSS@delphi.com
To: traveller@MPGN.COM
Subject: traveller related novels
Message-ID: <01HOIWX1PSC294DTGX@delphi.com>

Here is a list of all the Traveller related novels published.

Title:     Not In Our Stars
Author:    Jefferson P. Swycaffer
Publisher: Avon
Published: Sept 1984

Title:     Become The Hunted
Author:    Jefferson P. Swycaffer
Publisher: Avon
Published: July 1985

Title:     The Universal Prey
Author:    Jefferson P. Swycaffer
Publisher: Avon
Published: Oct 1985

Title:     The Praesidium of Archive
Author:    Jefferson P. Swycaffer
Publisher: Avon
Published: Jan 1986

Title:     Tales of the Concordant 1: The Empire's Legacy
Author:    Jefferson P. Swycaffer
Publisher: New Infinities
Published: Aug 1988

Title:     Tales of the Concordant 2: Voyage of the Planetslayer
Author:    Jefferson P. Swycaffer
Publisher: New Infinities
Published: Oct 1988

Title:     Tales of the Concordant 3: Revolt and Rebirth
Author:    Jefferson P. Swycaffer
Publisher: New Infinities
Published: Dec 1988

Title:     The Death of Wisdom
Author:    Paul Brunette
Publisher: GDW Press
Published: 1995

 The novels by Jefferson P. Swycaffer are based upon his Traveller campain.
They are all out of print so you'll only find them at used book stores or
if someone is willing to sell them; I'm keeping my copies.  He also wrote
one or two articles about his campain in Dragon magazine.

Alan

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Date: Sat, 25 Mar 1995 13:14:14 +0100
From: Tommy Grav <tommyg@ifi.uio.no>
To: traveller@MPGN.COM
Subject: Configurations in FFS
Message-ID: <199503251214.7493.maud.ifi.uio.no@ifi.uio.no>


I have a question on what type of ships would fit under
the categories of configuration in FFS. What is a close 
structure configuration, where would you place the Star Trek
ship USS Enterprise. 

Does anyone have any rules for desiding configuration on ships
whith two different hullforms.

Any ideas are appreciated.

I have also two designs of small explorationships at 
	http://www.ifi.uio.no/~tommyg/Travell.html
Please enjoy :-)


Tommy Grav

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Date:          Sat, 25 Mar 1995 13:11:48 +0000
From: "Bob Brown" <Robert.Brown@newcastle.ac.uk>
To: traveller@MPGN.COM
Subject: Deneb; the 4th Imperium Phoenix?
Message-ID: <199503251310.NAA04202@cheviot.ncl.ac.uk>

In reply to Tim Salisbury. This is exactly what I was leading to 
next,  The Domain can spread spinward with little to stop them, in 
fact I believe this is a GDW idea, I remember something called 
Imperial Lines included with "Arrival Venegance", which is what I 
base my theory on. As I recall the Mega-corps need to find new 
markets now the rest of the Imperium is cut off, the only way to go 
is Spinward. In effect, you have a corporate sponsored expansion to 
The Domain (The Fourth Imperium?). I'm surprised that GDW did not 
base TNE in The Domain, you still have the rivalries with the 
Zhodani/Vargr/Aslan, there's the scope for trading in the new 
territories, exploration Spinward searching for new markets, 
habitable planets etc and on top of all this, you could 
venture into the wilds of the former Imperium, in a similar vein to 
the reformation.
Maybe GDW are planning this as another source book? What new Alien 
races lie spinward. Well this is the setting that I currently run my 
Traveller campaigns against and it's fun. It also neatly skirts 
around the Virus and all that, an idea I never really liked. I prefer 
to think that the Third Imperium collapsed as a result of the 
Rebellion, chuck in a few tailor made genetic plagues, an all 
consuming civil war and you have a recipe for the collapse of 
civilisation, I hope. Needless to say, there are those who think that 
this idea is rather too naive. I'd appreciate any ideas on this one.
Long live Arch Duke Norris. 
Bob.

  

------------------------------

Date: Sat, 25 Mar 95 19:42 GMT
From: aboulton@cix.compulink.co.uk (Andrew Boulton)
To: traveller@MPGN.COM
Cc: aboulton@cix.compulink.co.uk
Subject: Re: TRAVELLER digest 233
Message-ID: <memo.276926@cix.compulink.co.uk>

In-Reply-To: <199503250152.UAA00264@Ambassador.MPGN.COM>


  > From: "Salisbury, Tim" <salisbury@ftdetrck-atmo1.army.mil> To:
  > Subject: The Fourth Imperium? 
  >  
  > I saw TNE stats for the Azhanti High Lightning.  One alone could take
  > out = the entire Reformation Coalition, even if the RC had all it's
  > forces in = one place waiting for it.  The Domain has 4 of these,
  > and considers them = obsolete.  So, take a BatRon of First Rate
  > vessles (Tigresses anyone?) = and equip them for long range operation
  > ( lots of extrra missles and = supplies in cargo, enough streamlining
  > and fuel scoops to keep thing = flying without a base, etc..) and
  > go party! 

You'd better make damn sure your Tigresses are Virus-proof, or the Domain
could have a nasty surprise when they return...

---
Andrew Boulton

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Date: Sat, 25 Mar 1995 16:25:00 -0500 (EST)
From: LONG2469@splava.cc.plattsburgh.edu
To: traveller@MPGN.COM
Subject: Re: Transponder ponderings...
Message-ID: <01HOK5CAKHSI9JGT9Q@splava.cc.plattsburgh.edu>

Date sent:  25-MAR-1995 16:16:54 


>
>>>>  what sorts of PSG (pseudo-scientific gobbledigook) is
>>used  to make Virus palatable.  


>>You're absolutely right. Nothing explains it
>>satisfactorily. 

>Too true! Why couldn't the Virus be factually based and
>extrapolated from real-world technology. 


GUYS! GUYS! (and Gals as the case may be.)

	This is just a RPG, Don't get too blown out of shape by all this so 
call PSG.  If you don't like something, change it.  Further if you can come 
up with a better version of VIRUS, so be it.  I leave it to the true 
computer architects out there to come up with a better version of VIRUS, 
and all it's related histories.  Develope this, and refine it, and who 
knows perhaps you'll have something that the rest of us will drool over.  
Till then either take virus out of your campaigns (there is no ruling 
against that!) or ignore it.  Also don't be so quick to judge what will be 
plausible in hundreds of years, after all if I showed a 1 mill candle power 
spot light to the people of Norman England in the 1100's theyd never 
believe it was just science.  After all the Normans believed that the Roman 
acqueducts were giant tubes to feed god.  So get your brain-pans humming, 
and either come up with a better idea, or just leave it be, but don't gripe 
about it do something about it. ;)

Stay Frosty,

_______________________________________________________________________________
Jamison J. Long (AKA Neuromancer, Flag Admiral, Jamie)  [{Founder T.E.R.R.A}]
LONG2469@SPLAVA.CC.PLATTSBURGH.EDU or LONG2469@SNYPLAVA.bitnet
 
Alea Iacta est.  (The Die is Cast.)  -Iulius Caesar, upon crossing the
Rubicon.
   {Also the Motto of T.E.R.R.A. [The Embry-Riddle Roleplaying Assoc.]}

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End of TRAVELLER Digest 234
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